Adaptive musical worlds for autistic children.
Sound Palette Inc. is building Jambot: a patent-pending platform where autistic children can communicate, regulate, and play through responsive music.
Jambot helps autistic children communicate, regulate, learn, and play through responsive music.
Company snapshot
An autism-led product company with research at its core.
Sound Palette Inc. builds Jambot: proprietary musical technology for autistic children across home, school, and pediatric care.
Canadian startup founded January 1, 2026. Neurodiversity-owned and operated by an autistic founder.
A proprietary interaction system powering VR, iPad, and controller-based musical play.
Designed first for children, with pathways into families, educators, clinicians, and care teams.
REB approval and feasibility work complete. 20-child Fall 2026 pilot planned.
Company specialties
Inside the build
Product, market, team, infrastructure, and walkthrough.
Expand details.
Parent-facing product sales through Jambot.ca, then school and clinic pilots, followed by licensing for education, pediatric care, and accessibility partners.
Studio, Quest, and Brush show the Jambot brain moving from doctoral research into a family-facing product platform.
Founder and research lead supported by product development, UX and visual design, music interaction design, and pilot operations.
Cloud services will support prototype hosting, product experiments, session data, analytics, and pilot-study infrastructure.
Designed around autistic children from the start.
Adaptive musical play for communication, regulation, attention, and confidence without demanding conventional performance.
Business model and product stage
Apps first. Platform partnerships next.
A parent-facing launch path now, with school, clinic, and care partnerships as the platform matures.
Studio, Quest, and Brush visuals are live on this site.
REB complete. 2-participant feasibility complete.
Planned Fall 2026 study with autistic children.
Parent-facing waitlist and launch path.
A music world children can control.
Rule-based musical play that responds calmly to each child.
Rule-based musical play that responds calmly to each child.
Jambot brain
One Jambot brain, three product paths.
One core system across VR, iPad, and controller-based play.
Multiple surfaces, one defensible interaction layer.
Studio
An immersive music room where sound, placement, and atmosphere become a safe embodied play surface.
Quest
An iPad-first music adventure with calm progression, Golden Notes, worlds, and creative play.
Brush
A VR external controller that transforms into different instruments depending on how it is held, turning grip, angle, and gesture into expressive musical control.
Evidence stack
Enough proof to take the next build seriously.
Jambot is not just an idea: it has prototype footage, research ethics approval, completed feasibility work, a planned child pilot, startup support, and patent-pending interaction IP.
Prototype footage, REB approval, feasibility work, pilot path, startup support, and patent-pending IP.
VR demo footage, Studio visuals, Quest iPad concept screens, and Brush controller direction show a real product system taking shape.
The research path has ethics approval, and the initial 2-participant feasibility study is already complete.
Autistic children are the first market, with parent-facing sales, school and clinic pilots, conferences, and private demos creating a route to adoption.
Studio, Quest, and Brush all point back to one proprietary child-to-system musical interaction layer.
The next validation step is a planned pilot study with 20 autistic children, giving the company a concrete evidence milestone.
Advisor quotes, partner letters, demo feedback, waitlist numbers, or school and clinic interest can drop into this proof stack as they arrive.
Demo reel
Jambot in motion.
A short prototype clip from the VR Jambot environment. Private walkthroughs are available now.
Prototype footage from the VR Jambot environment.
Product evidence
Prototype evidence across the Jambot platform.
VR embodiment, iPad gameplay, and controller research all point back to one core system.
Prototype visuals across VR, iPad, and controller research.
Studio shows Jambot as an embodied VR music room.
Quest turns the Jambot brain into guided iPad play.
Brush explores a controller that becomes different instruments.
Founder
Founded by an autistic researcher-musician.
Alex Purcell is turning PhD research in music, autism, and VR into Jambot: an autism-led platform for expressive musical play.
Expand founder and team details
Upcoming conferences
Come see the demos in person.
Meet Alex, see the research-to-product path, and request a private walkthrough.
Upcoming
CYP Conference: July 18, 2026 at 2:30 PM, Young People’s Theatre, Toronto.
ISME CMA Pre-Conference: July 23, 2026 at 4:00 PM, U of T Scarborough.
Private demos: available for aligned investors, schools, clinics, and care partners.
Past
Neuromusic 2025: VR musicking with autistic children.
Neuromusic 2024: musical interventions in autism research.
Research trail: community music, neurodiversity, VR, and inclusive creative technology.
Talk with Sound Palette.
Investor, startup program, school, clinic, and care partner conversations are open.
Investor and partner conversations are open.