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Autism-led music technology for children

Adaptive musical worlds for autistic children.

Sound Palette Inc. is building Jambot: a patent-pending platform where autistic children can communicate, regulate, and play through responsive music.

Jambot helps autistic children communicate, regulate, learn, and play through responsive music.

Autism-first creative design
Proprietary app, tool, and platform
REB + feasibility completed

Company snapshot

An autism-led product company with research at its core.

Sound Palette Inc. builds Jambot: proprietary musical technology for autistic children across home, school, and pediatric care.

Company Sound Palette Inc.

Canadian startup founded January 1, 2026. Neurodiversity-owned and operated by an autistic founder.

Product Jambot brain

A proprietary interaction system powering VR, iPad, and controller-based musical play.

First market Autistic children first

Designed first for children, with pathways into families, educators, clinicians, and care teams.

Current stage Pilot-ready

REB approval and feasibility work complete. 20-child Fall 2026 pilot planned.

Company specialties
Autism technology
Neurodiverse learning
Music and regulation
VR embodiment
Accessible creative tools
Pediatric care support
Education pilots
Rule-based interaction design
Inside the build Product, market, team, infrastructure, and walkthrough.

Expand details.

Business model
Apps first, partnerships next

Parent-facing product sales through Jambot.ca, then school and clinic pilots, followed by licensing for education, pediatric care, and accessibility partners.

MVP evidence
Prototype in motion

Studio, Quest, and Brush show the Jambot brain moving from doctoral research into a family-facing product platform.

Team roles
Autism-led build network

Founder and research lead supported by product development, UX and visual design, music interaction design, and pilot operations.

Infrastructure
Built for secure pilots and scale

Cloud services will support prototype hosting, product experiments, session data, analytics, and pilot-study infrastructure.

Patent pendingOriginal interaction layer for Jambot.
REB approvedResearch ethics approval is complete.
Feasibility completeInitial feasibility study completed with 2 participants.
Autism-ledNeurodiversity-owned and operated company.
Fall 2026 pilotPlanned study with 20 autistic children.
Startup supportInnovation Factory and StartUp Lab at Laurier.
Conference trailPublic presentations connect the research to the product path.

Designed around autistic children from the start.

Adaptive musical play for communication, regulation, attention, and confidence without demanding conventional performance.

AudienceAutistic children and neurodiverse learners.
PathwaysEducation, therapy, pediatric care, and family support.
DifferenceChild-led musical agency without conventional performance barriers.

Business model and product stage

Apps first. Platform partnerships next.

A parent-facing launch path now, with school, clinic, and care partnerships as the platform matures.

ParentsJambot.ca waitlist and product sales.
Care and schoolsPilots, demos, and future licensing.
PlatformStudio, Quest, and Brush share one core.
Built Working prototypes and product visuals

Studio, Quest, and Brush visuals are live on this site.

Validated REB and feasibility completed

REB complete. 2-participant feasibility complete.

Next 20-child Fall 2026 pilot

Planned Fall 2026 study with autistic children.

Release path Late Fall 2026 target

Parent-facing waitlist and launch path.

A music world children can control.

Rule-based musical play that responds calmly to each child.

Rule-based musical play that responds calmly to each child.

Child-led agencyChoose, pause, repeat, and explore at the child’s pace.
Calm feedbackMusical response shaped around comfort and engagement.
Care insightSession patterns that can support reflection and trust.
Child
Choice
Guide
Prompt
Rhythm
Regulate
Color
Emotion
Space
Embody

Jambot brain

One Jambot brain, three product paths.

One core system across VR, iPad, and controller-based play.

Platform signal

Multiple surfaces, one defensible interaction layer.

Studio

An immersive music room where sound, placement, and atmosphere become a safe embodied play surface.

Vision Pro play room Crystal Ball experience Expressive placement Prototype stage
A child-perspective VR embodiment of Jambot Studio.
VR embodimentHands, sound, and a crystal instrument inside Jambot Studio.
FocusVR embodiment and regulation
FeaturesSpatial sound, calm visual feedback, guided musical choices
StagePrototype visuals and internal walkthrough available
AudienceAutistic children, educators, clinicians, and families
Jambot Brain
Intent
Space

Quest

An iPad-first music adventure with calm progression, Golden Notes, worlds, and creative play.

Low-stimulation game loop Golden Notes Worlds and bandmates iPad-first MVP path
Jambot Quest lighting up the iPad.
Quest on iPadA calm musical adventure with characters, stages, and rewards.
FocusAccessible musical confidence
FeaturesProgression, reward moments, characters, and child-paced musical play
StageiPad product concept and gameplay flow in development
AudienceAutistic children, families, educators, and care teams
Jambot Brain
Progress
Play

Brush

A VR external controller that transforms into different instruments depending on how it is held, turning grip, angle, and gesture into expressive musical control.

Hold to transform Gesture as instrument VR external controller Controller R&D
Jambot Brush transforming into multiple VR instruments.
One brush, many instrumentsString, wind, and percussion modes in VR.
FocusEmbodied VR instrument control
FeaturesGrip, angle, and gesture mapped into instrument modes
StageFictionalized concept visual for proprietary controller direction
AudienceChildren, therapists, educators, and accessible VR teams
Jambot Brain
Hold
Transform

Investor proof

Evidence before scale.

Ethics approval, feasibility work, prototype footage, and a defined pilot path.

REB complete. Feasibility complete. Fall 2026 pilot planned.

Research disciplineREB approval is complete, with child-centered ethics shaping the product path.
Early evidenceA 2-participant feasibility study is complete, with a larger Fall 2026 pilot planned.
Venture pathPatent-pending interaction IP and startup support move the work beyond a research prototype.
Ethics REB complete

Approved research path for child-centered development.

Evidence 2 participants

Initial feasibility study already completed.

Next study 20 children

Autistic child pilot planned for Fall 2026.

Moat Patent pending

Original child-to-system musical interaction layer.

CompletedREB approval and initial feasibility study.
BuildingStudio, Quest, and Brush.
PlannedFall 2026 20-child pilot.
SupportedInnovation Factory and StartUp Lab at Laurier.

Demo reel

Jambot in motion.

A short prototype clip from the VR Jambot environment. Private walkthroughs are available now.

Prototype footage from the VR Jambot environment.

Prototype footage
VR Jambot prototypeCharacter, drums, and embodied play inside the Jambot environment.

Product evidence

Prototype evidence across the Jambot platform.

VR embodiment, iPad gameplay, and controller research all point back to one core system.

Prototype visuals across VR, iPad, and controller research.

Jambot Studio VR embodiment prototype.
Step 1 Enter the music world

Studio shows Jambot as an embodied VR music room.

Jambot Quest iPad prototype screen.
Step 2 Play through calm rules

Quest turns the Jambot brain into guided iPad play.

Jambot Brush controller concept in VR.
Step 3 Shape sound by holding it

Brush explores a controller that becomes different instruments.

Alex Purcell, founder of Sound Palette Inc.

Founder

Founded by an autistic researcher-musician.

Alex Purcell is turning PhD research in music, autism, and VR into Jambot: an autism-led platform for expressive musical play.

Expand founder and team details
RoleFounder/operator of Sound Palette Inc.
ResearchPhD work in music, autism, and VR
Company5-person build network
FounderResearch and product direction
DevelopmentApp and prototype engineering
DesignUX, visuals, and accessibility
MusicInteraction and sound systems
Pilot opsSchool, clinic, and study readiness
MastersInclusive music
PhDVR musicking
REBEthics completed
Feasibility2 participants complete
Fall 202620-child pilot
NowSound Palette Inc.

Upcoming conferences

Come see the demos in person.

Meet Alex, see the research-to-product path, and request a private walkthrough.

Upcoming

CYP Conference: July 18, 2026 at 2:30 PM, Young People’s Theatre, Toronto.

ISME CMA Pre-Conference: July 23, 2026 at 4:00 PM, U of T Scarborough.

Private demos: available for aligned investors, schools, clinics, and care partners.

Past

Neuromusic 2025: VR musicking with autistic children.

Neuromusic 2024: musical interventions in autism research.

Research trail: community music, neurodiversity, VR, and inclusive creative technology.

Talk with Sound Palette.

Investor, startup program, school, clinic, and care partner conversations are open.

Investor and partner conversations are open.